As an experienced writer, editor and consultant, I've spent over decade across print and digital. Specialising in art, photography, design and culture, I'm particularly interested in championing working-class creatives through my work, and providing a platform for underrepresented talent.
I'm currently the managing editor of design magazine Anima, please get in touch with tips, projects and PR for both print and online at email@example.com.
I regularly contribute to titles such as i-D, Dazed, It's Nice That, Port, AnOther, D&AD and WePresent, and I've also had work published in Sixteen Journal, Creative Boom, One Magazine, Feature Shoot, Creative Lives in Progress, Whitelies, Coeval, Exit Magazine, SixtySix, The Brand Identity among others. Everything I've written for It's Nice That can be found here, and Port here.
Previously, I joined It's Nice That as online editor after working freelance with the team for over six years. I came on board to oversee a new editorial strategy, lead the editorial team and manage the daily output on the site. I've penned nearly 1,000 articles during my time at INT, and commissioned dozens of high-performing features that saw over 50% increase in page views – personal highlights include a piece on creative grief; navigating the industry as an introvert; designing for the deaf community; why rebrands are starting to look the same; how design has impacted relationships; the importance of public libraries; and how to make long-lasting work.
I've also worked with a number of brands on copywriting, strategy, consultancy and research. I'm open to paid opportunities, please get in touch if you'd like to discuss.
- “I don’t want to do anything about dying anymore”: Marina Abramović on why she’s had enough of death
- “All you see is lazy photography everywhere”: Martin Parr in conversation with It’s Nice That
- Fumi Nagasaka’s gentle photographs of rural Alabama
- Crafting Identity
- Photos that capture the defiant spirit of Prague youth
- “Creativity thrives when we feel safe”: How is the rental crisis affecting creative practices?
- Forward Thinking: What can the creative world expect in 2023?
- Tenmei Kanoh on his legendary series FUCK, a collection of psychedelic nudes shot at an orgy in the late-60s
- Bruce Gilden on his striking snapshots of darker side of Japan in the 90s
- Keizo Kitajima’s photographs of New York during the 80s capture a rawness that we might not ever see again
- I’m a fake brand, in a fake world: The secrets behind designing a great fictional brand for TV and film
- An exclusive chat with photographer Chris Killip and his son – who uncovered a lost archive of an 80s punk venue
- How Will the Coronavirus Crisis Affect Emerging Artists and Galleries?
- Rivers of Ice: An interview with photographer and explorer Klaus Thymann
- How Can Illustration Be Used as an Effective Tool for Activism?
- In conversation with Roger Deakins
- Furniture Designer Kusheda Mensah on Work, Motherhood, and What’s Next
- Shot by a group of 10-15-year-olds, Grange Farm Book documents life on a disappearing London council estate
- Benedict Redgrove Photographs Mind-Blowing Spacecrafts
- Photojournalist Shahidul Alam on his new book and notorious 101-day incarceration
- 1970s Photos Immortalising the Style and Stars of Studio 54
- “It all feels so new to me”: Leonard Suryajaya on the four-year project that changed his life (NSFW)
- “I began to question the honesty of it”: Stacy Kranitz on the flaws of documentary photography
- Jim Goldberg publishes unseen polaroids from his seminal body of work, Raised by Wolves – a documentation of marginalised youths in LA and San Fransisco
- Paris’ Women Artists, Photographed in the Intimacy of their Studios
- Ofir Berman offers a portal into one of Jerusalem’s oldest Jewish neighbourhoods, the Mea Shearim
- John Myers discusses his latest photobook – a compilation of his most notable (and boring) works shot in 1970’s Stourbridge
- Secrecy and Sexuality in the Collages of Katrien de Blauwer
- Ewen Spencer: While You Were Sleeping
- Cut, warped and distorted: Conor Cunningham discovers a new approach to photography thanks to lockdown
- The history of Snake: How the Nokia game defined a new era for the mobile industry
- Mundane: A reflection over the idleness and contentment of lockdown